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- OCULUS RIFT MAC COMPATIBLE MAC OSX
- OCULUS RIFT MAC COMPATIBLE MAC OS
- OCULUS RIFT MAC COMPATIBLE ANDROID
However, there is currently no support for the Mac platform and it. He's also a developer on many of CodeWeavers's PortJumps. The Oculus Rift is a pair of virtual reality glasses, the most well-known to be precise.
OCULUS RIFT MAC COMPATIBLE ANDROID
He works on all parts of Wine, but specifically supports Wine's audio. iOS and Android LiveViewRift for Mac, and Windows Total Cinema 360 Oculus Player for Windows, Mac, iOS and Android.
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He's also a developer on many of CodeWeavers's software ports.Īndrew has been a Wine developer at CodeWeavers since 2009. He works on all parts of Wine, but specifically supports Wine's audio. As soon as some other headsets come on the market, like Valve and HTC's Vive headset or Microsoft's HoloLens, we'll be thinking about adding support so you can have the freedom to use your Windows VR games and applications on Linux and OSX.Īndrew has been a Wine developer at CodeWeavers since 2009. We're also interested in building support for other VR headsets. If you want more information about our solution for Oculus, contact our sales team at We'd love to have your support and feedback. If you've got a Rift and are interested in trying out our support, contact our Caron at and ask for a nightly build. It depends on what Oculus decides to do for their Linux and Mac users.
OCULUS RIFT MAC COMPATIBLE MAC OSX
That's right: CrossOver could become the only way to use the Oculus Rift on Mac OSX and Linux. Depending on changes to future Windows Oculus SDK versions, we could fail to support games built against those new SDKs.īut don't lose hope! It would be difficult, but we could build support for the Windows Oculus SDK in CrossOver. While our Oculus integration works for now, it does depend on your having a Linux or Mac OSX SDK, which is no longer supported by Oculus. The holdup isn't with Oculus, according to Palmer Luckey, founder of the virtual-reality headset maker. More worryingly, Oculus has decided to drop support for Linux and OSX. If you're holding out hope of using the Oculus Rift on your Mac, you may have a long wait. We hope to have this repaired soon, but some particular applications may fail to detect the Rift hardware. This is an experimental feature in CrossOver, and some games access the Rift hardware in a way that Wine doesn't yet support. We've been "testing" ) with a DK2 here in the office, and it's been an impressive experience.Ĭaveats? There's a couple. Integration between your Windows Oculus application and your hardware should be seamless.
OCULUS RIFT MAC COMPATIBLE MAC OS
Once we've released support in our public builds, playing Windows Oculus games with CrossOver on your Rift will be just as easy as with any native Mac OSX or Linux Oculus application. Alongside the new SDK come Mac OS X-compatible versions of the Oculus Runtime and Unity Tuscany demo, according to industry blog Road to VR.Oculus says that because they do not ship a display. The Oculus Rift is currently the largest VR (Virtual Reality) headset available for purchase, so we've decided to integrate support for it into CrossOver. Here at CodeWeavers, we're excited about what virtual reality can bring to gaming and other computing applications. Well, our internal testing builds do, anyway. CrossOver now has support for the Oculus Rift!